Hi,
I am new to media SDK and any gfx development in general. I want use the sample 'simple_decode_d3d11' provided in tutorial to read the input from my webcam or USB camera connected to my system instead of a video file. I could not figure out how to specify camera as input in MSDK_FOPEN/fopen_s. I am using Intel(R) Media SDK 2018 R2 on wondows10. Appreciate any help regarding this.
-Surabhi