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Intel Media SDK work flow ?

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Hi ,

I am working on intel media sdk and understanding how that is working .But I have some queries about Media Sdk which are following :

I am working on linux .

1.  According to my understanding work flow is like that :  Applications (gstreamer/ffmpeg) ---> media sdk ----> H/W acceleration library (libva) ---> Video device driver ---> hardware .

Is media acceleration use v4l2 and alsa (video device driver) for h/w acceleration or bypass it.

2. Which are the major components of media sdk , my point is , Is there graphics acceleration also avialable in Media sdk  and for graphics which api available in media sdk (that is use quick sync or HD graphics) .

* HDR is functionality available in it or not *

3. Can we accelerate audio also with media sdk  if yes then which h/w is there and is that use alsa?

4 . My last query is , media sdk using intel quick sync for video processing  but Va api also have support qucik sync So what is major difference between both these , My point is Gstreamer have Va API plugin , with that we can accelerate h/w then why I use SDK . 

Thanks & Regards,

Satinder Singh

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